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Have a nice death discord9/28/2023 ![]() ![]() Reduce number of projectile during the frenzy.Forge mana cost from -15 to -10 & -30 to -25.Bonus damage on upgrade now in % ( scale better on frenzy).Forge damage from +15 to 25 & +35 to +55.Shorten the windup of the frenzy by 0.6s.Forge Scythe damage from +8 to + 15 & +10 to +20.Forge Legendary damage from +75% to +50%.Tweak the movement during 4 & 5th attack.Forge Lvl3 damage from +25 to +20 / Defense from +5 to +8.Forge Lvl2 damage from +10 to 15 / Defense from +3 to +5. ![]() Buff charge dash - Damage from 15 -> 35 & 35 -> 70.Buff Charge attacks - Damage from 35 -> 45 & 50 -> 85.Ms Catherine Imamura: 12500 -> 11000 HP (rebalance damage, some attacks deal more, some less).Waldo: 3000 -> 3400 HP / Damage raised (deal either 15 or 20 damage depending attacks).Change the health value & attack damage of several enemies:.Increase price of Curse in shop from 50 to 75 soulary.Increase price of Legendary Weapon from 30 soulary to 50 soulary.We felt like it was way too quick to completely upgrade a weapon.Re-balancing the overall economy, Weapons, Curses New storyline quests: The strike, Air conditioning conflict, It’s pretzel day and more. New food items: Artichoke - Raspberry Jello - Collecting soulary have a chance to heal the player.Quantum Soulary: Gives the player Soulary if he manages to reach the elevator without getting hit.Remove Ibuprofane pick-up: We felt the intent of the pickup wasnt interesting enough and preferred to remove it.Spectral Coverage: Negate the next attack the player receives.Temporal platforms in World 8 (Inevitable Time Department).After selecting a contract with Joe, the player can see the progress of this ongoing contract during the run: a message insight will pop up while entering the breakroom or Death office (lobby).New option in the menu: Hide damage number Some new curses make your INFUSE evolves, for instance: Burn will now trigger an explosion at the end of the duration.3 new cloaks: Vampire battery, Beaststell, Excavore.3 new spells: Nihillaser, AnvilLauch, Void rift.The player has to collect the 3 artefacts and kill Time to reach the new secret boss.Opening these lockers will give an artefact.When a player defeats the Inevitable Time Department boss, 3 lockers appear in the next run: One in the shop, one in the breakroom, and one before entering a mini boss room.5 new enemies: Destinatus, Pendulus, Tempus, Dustin, Kookoo.New World: Inevitable Time Department (after Natural Disasters Department) At Death Inc., rumor has it that there are several secrets to uncover in this department as well.īelow is a detailed list of game features for the 1.0 launch version of Have a Nice Death, available March 22nd at 9:00am PT: ADDITIONAL CONTENT This new department is packed with deadly goodies, including new bosses, mini-bosses and enemies, the ending of the game’s main storyline, “quality-of-death" gameplay improvements and much more. Thanks to the Launch Update that brings new content available for the first time tomorrow, you’ll find the eighth department of Death Inc., the Inevitable Time Department. Whether you’re new to Have a Nice Death or you’ve been playing it since it launched in Early Access, we hope you enjoy your time at Death Incorporated! WELCOME TO THE AFTERLIFE! We’d like to especially thank our Early Access players who have given us such valuable feedback – which helped us not only make the hack’n’scythe adventure we wanted, but what roguelike fans wanted as well. All of us at Magic Design Studios and Gearbox Publishing are beyond ecstatic for all mortals to finally jump into the full game and join Death Inc.! Development on Have a Nice Death has been incredible - from our big announcement at the Game Awards to releasing the game into Early Access - the support we’ve received means so much to us. ![]()
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